![]() The corner and centre squares also act like friendly pieces. When an enemy piece is surrounded on two opposite sides, the piece is captured. Tablut employs orthogonal interception-capture. The centre square is the King’s throne or “Konakis”. ![]() No pieces, except the King, may land on the corner squares or the centre square. Black makes the first move.Īll pieces move like a Rook in chess, that is, any number of squares horizontally or vertically. The object for the Black side is to capture the White King. The object for the White side is to move his King (“Hnefi”) to one of the corner squares, in which case he has successfully escaped. In Tablut (also Hnefatafl ) the Black side is laying siege to the kingdom of the White side. ![]() Tablut (Hnefatafl) - the game of the Viking sagas Tablut (Hnefatafl) the game of the Viking sagas
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